TY - GEN AU - Raessens, Joost AU - Raessens, Joost TI - Handbook of computer game studies SN - 0262182408 AV - GV1469.15 .H36 2005 PY - 2005/// CY - Cambridge, Mass. PB - MIT Press KW - Computer games KW - Handbooks, manuals, etc N1 - Includes bibliographical references and indexes N2 - Slots of fun, slots of trouble : an archaelogy of arcade gaming / Erkki Huhtamo -- The history of the video game / Steven Malliet, Gust de Meyer -- Future of games : mobile gaming / Justin Hall -- Game design and meaningful play / Katie Salen, Eric Zimmerman -- Click reading : screenwriting and screen-reading practices in film and multimedia fictions / Isabelle Raynauld -- Computer games and learning : digital game-based learning / Marc Prensky -- Cognitive effects of video games / Sandra L. Calvert -- Children's social behavior during video game play / Robyn M. Holmes, Anthony D. Pellegrini -- Psychological effects of video games / Barrie Gunter -- The therapeutic value of video games / Mark Griffiths -- Games, the new lively art / Henry Jenkins -- Genre and the video game / Mark J.P. Wolf -- The role of artificial intelligence in computer game genres / John E. Laird, Michael van Lent -- Games telling stories? / Jesper Juul -- Narrativity in computer games / Britta Neitzel -- The game of life : narrative and Ludic identity formation in computer games / Jos de Mul -- Computer games as evocative objects : from projective screens to relational artifacts / Sherry Turkle -- Gaming with grrls : looking for sheroes in computer games / Birgit Richard, Jutta Zaremba -- Gendered gaming in gendered space / Jo Bryce, Jason Rutter -- Serious play : playing with race in contemporary gaming culture / Anna Everett -- Simulation, history, and computer games / WIlliam Uricchio -- Violent video games / Jeffrey Goldstein -- Does video game addiction exist? / Mark Griffiths, Mark N.O. Davies -- Computer games as participatory media culture / Joost Raessens -- I am what I play : participation and reality as content / Jan-Willem Husiman, Hanne Marckmann -- Game reconstruction workshop : demolishing and evolving PC games and gamer culture / Anne-Marie Schleiner -- Renaissance now! The gamersA perspective / Douglas Rushkof ER -