Sams teach yourself game programming in 24 hours /
Michael Morrison.
- xv, 488 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4in.)
"Starter kit, CD-ROM includes Borland C++ builder 5.5 compiler and command line tools; Borland C++ builder 6 enterprise trial edition"--Cover.
Introduction-- Quiz Answers-- Index-- Pt.I. Getting Started-- Pt. II.Interacting with Game Players-- Pt. III.Animating Games with Sprites-- Pt.IV.Making Noise with Sound and Music-- Pt. V.Taking Animation to the Next Level-- Pt. VI.Adding Brains to Your Games-- Pt. VII.Spicing up Your Games-- Pt. VIII.Appendixes-- Selecting a Game Development Tool-- Learning the Basics of Game Creation-- A Windows Game Programming Primer-- Creating an Engine for Games-- Learning to Draw Basic Graphics-- Drawing Graphical Images-- Controlling Games with the Keyboard and Mouse-- Improving Input with Joysticks-- Example Game: Brainiac-- A Crash Course in Game Animation-- Making Things Move with Sprites-- Managing a World of Sprites-- Example Game: Henway-- Getting Acquainted with Digital Sound and Music-- Playing Wave Sounds-- Playing MIDI Music-- Example Game: Battle Office-- Animating the Appearance of Sprites-- Creating Backgrounds for Your Sprites-- Example Game: Meteor Defense-- Teaching Games to Think-- Example Game: Space Out-- Adding Pizzazz to Your Game with a Splash Screen-- Showing Off Your Game with Demo Mode-- Keeping Track of High Scores
067232461X
2002106906
Computer games--Programming Bilgisayar oyunları--Programlama