TY - GEN AU - Morrison, Michael, TI - Sams teach yourself game programming in 24 hours SN - 067232461X AV - QA76.76.C672 M676 2003 PY - 2003/// CY - Indianapolis, Ind. PB - Sams Pub. KW - Computer games KW - Programming KW - Bilgisayar oyunları KW - Programlama KW - etuturkob N1 - "Starter kit, CD-ROM includes Borland C++ builder 5.5 compiler and command line tools; Borland C++ builder 6 enterprise trial edition"--Cover; Introduction--; Quiz Answers--; Index--; Pt.I. Getting Started--; Pt. II.Interacting with Game Players--; Pt. III.Animating Games with Sprites--; Pt.IV.Making Noise with Sound and Music--; Pt. V.Taking Animation to the Next Level--; Pt. VI.Adding Brains to Your Games--; Pt. VII.Spicing up Your Games--; Pt. VIII.Appendixes--; Selecting a Game Development Tool--; Learning the Basics of Game Creation--; A Windows Game Programming Primer--; Creating an Engine for Games--; Learning to Draw Basic Graphics--; Drawing Graphical Images--; Controlling Games with the Keyboard and Mouse--; Improving Input with Joysticks--; Example Game: Brainiac--; A Crash Course in Game Animation--; Making Things Move with Sprites--; Managing a World of Sprites--; Example Game: Henway--; Getting Acquainted with Digital Sound and Music--; Playing Wave Sounds--; Playing MIDI Music--; Example Game: Battle Office--; Animating the Appearance of Sprites--; Creating Backgrounds for Your Sprites--; Example Game: Meteor Defense--; Teaching Games to Think--; Example Game: Space Out--; Adding Pizzazz to Your Game with a Splash Screen--; Showing Off Your Game with Demo Mode--; Keeping Track of High Scores ER -