000 01309 a2200397 4500
001 200002806
999 _c200002806
_d21678
003 TR-AnTOB
005 20200607161126.0
008 160701s2008 nyu 000 0
020 _a9780415977203
020 _a0415977207
020 _a9780415977210 (pbk.)
020 _a0415977215 (pbk.)
020 _a9780203930748 (e-book)
020 _a0203930746 (e-book)
035 _a(OCoLC)ocn173243765
035 _a(OCoLC)173243765
_z(OCoLC)150383043
040 _aDLC
_cDLC
_dBAKER
_dBTCTA
_dYDXCP
_dC#P
_dBWX
_dNLGGC
_dDLC
_dTR-AnTOB
041 _aeng
050 0 0 _aGV1469.3
_b.E44 2008
084 _a05.37
_2bcl
090 _aGV1469.3 .E44 2008
100 1 _aEgenfeldt-Nielsen, Simon
_972555
245 1 0 _aUnderstanding video games :
_bthe essential introduction /
_cSimon Egenfeldt-Nielsen, Jonas Heide Smith, Susana Pajares Tosca.
264 1 _aNew York :
_bRoutledge,
_c2008.
300 _avii, 293 p. :
_bill. ;
_c27 cm.
504 _aIncludes bibliographical references (p. [271]-284) and index.
504 _a"Games cited": p. [253]-256.
650 0 _aVideo games
_xDesign
_921326
650 7 _aVideo oyunları
_xTasarım
_2etuturkob
_921330
700 1 _aSmith, Jonas Heide
_972556
700 1 _aTosca, Susana Pajares
_972557
942 _cBK