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999 |
_c200041419 _d25827 |
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003 | TR-AnTOB | ||
005 | 20200427144826.0 | ||
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020 | _a9780470617779 | ||
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_aBTCTA _cBTCTA _dYDXCP _dDAD _dSIRPL _dTR-AnTOB |
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041 | _aeng | ||
050 | 1 | 4 |
_aTR897.7 _b.M87 2010 |
090 | _aTR897.7 .M87 2010 | ||
100 | 1 |
_aMurdock, Kelly L. _974248 |
|
245 | 1 | 0 |
_a3ds max 2011 bible / _cKelly L. Murdock. |
264 | 1 |
_aIndianapolis, IN : _bWiley Pub., _c2010. |
|
300 |
_axlv, 1248 p. : _bill. ; _c24 cm. + _e1 DVD-ROM (4 3/4 in.) |
||
500 | _aIncludes index. | ||
505 | 0 | _aPart I. Getting started with 3ds max -- Part II. Working with objects -- Part III. Modeling basics -- Part IV. Materials, cameras, and lighting basics -- Part V. Animation and rendering basics -- Part VI. Advanced modeling -- Part VII. Advanced materials -- Part VIII. Advanced animation techniques -- Part IX. Working with characters -- Part X. Dynamic animation -- Part XI. Advanced lighting and rendering -- Part XII. MAXScript and plug-ins. | |
630 | 0 | 0 | _a3D studio. |
650 | 0 |
_aComputer animation _9202 |
|
650 | 0 |
_aBilgisayar animasyonu _96696 |
|
650 | 0 |
_aComputer graphics _9741 |
|
650 | 0 |
_aBilgisayar grafikleri _928527 |
|
942 | _cBK |