000 01304 a2200301 4500
001 200041419
999 _c200041419
_d25827
003 TR-AnTOB
005 20200427144826.0
008 110609s2010 inu 001 0
020 _a9780470617779
040 _aBTCTA
_cBTCTA
_dYDXCP
_dDAD
_dSIRPL
_dTR-AnTOB
041 _aeng
050 1 4 _aTR897.7
_b.M87 2010
090 _aTR897.7 .M87 2010
100 1 _aMurdock, Kelly L.
_974248
245 1 0 _a3ds max 2011 bible /
_cKelly L. Murdock.
264 1 _aIndianapolis, IN :
_bWiley Pub.,
_c2010.
300 _axlv, 1248 p. :
_bill. ;
_c24 cm. +
_e1 DVD-ROM (4 3/4 in.)
500 _aIncludes index.
505 0 _aPart I. Getting started with 3ds max -- Part II. Working with objects -- Part III. Modeling basics -- Part IV. Materials, cameras, and lighting basics -- Part V. Animation and rendering basics -- Part VI. Advanced modeling -- Part VII. Advanced materials -- Part VIII. Advanced animation techniques -- Part IX. Working with characters -- Part X. Dynamic animation -- Part XI. Advanced lighting and rendering -- Part XII. MAXScript and plug-ins.
630 0 0 _a3D studio.
650 0 _aComputer animation
_9202
650 0 _aBilgisayar animasyonu
_96696
650 0 _aComputer graphics
_9741
650 0 _aBilgisayar grafikleri
_928527
942 _cBK