000 | 02521 a2200349 4500 | ||
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999 |
_c200130020 _d31140 |
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001 | 200130020 | ||
003 | TR-AnTOB | ||
005 | 20200512164026.0 | ||
008 | 130715s2012 nyu 001 0 | ||
020 | _a9781107008915 (hardback) | ||
020 | _a9781107401396 (paperback) | ||
040 |
_aDLC _beng _cDLC _dTR-AnTOB |
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041 | _aeng | ||
050 |
_aQA269 _b.P47 2012 |
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090 |
_aQA269 . _bP47 2012 |
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100 |
_aPerea, Andrés _991523 |
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245 | 1 | 0 |
_aEpistemic game theory : _breasoning and choice / _cAndrés Perea. |
264 | 1 |
_aNew York : _bCambridge University Press, _c2012. |
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300 |
_axviii, 561 pages : _billustsrations ; _c26 cm |
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336 |
_2rdacontent _atext _btxt |
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337 |
_2rdamedia _aunmediated _bn |
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338 |
_2rdacarrier _avolume _bnc |
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504 | _aIncludes bibliographical references (pages 552-558) and index. | ||
505 | _aMachine generated contents note: Acknowledgements; 1. Introduction; Part I. Standard Beliefs in Static Games: 2. Belief in the opponents’ rationality; 3. Common belief in rationality; 4. Simple belief hierarchies; Part II. Lexicographic Beliefs in Static Games: 5. Primary belief in the opponent’s rationality; 6. Respecting the opponent’s preferences; 7. Assuming the opponent’s rationality; Part III. Conditional Beliefs in Dynamic Games: 8. Belief in the opponents’ future rationality; 9. Strong belief in the opponents’ rationality; Bibliography; Index. | ||
520 |
_a"In everyday life we must often reach decisions while knowing that the outcome will not only depend on our own choice, but also on the choices of others. These situations are the focus of epistemic game theory. Unlike classical game theory, it explores how people may reason about their opponents before they make their final choice in a game. Packed with examples and practical problems based on stories from everyday life, this is the first textbook to explain the principles of epistemic game theory. Each chapter is dedicated to one particular, natural way of reasoning. The book then shows how each of these ways of reasoning will affect the final choices that can rationally be made and how these choices can be found by iterative procedures. Moreover, it does so in a way that uses elementary mathematics and does not presuppose any previous knowledge of game theory"-- _cProvided by publisher. |
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650 |
_aGame theory _92161 |
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650 |
_aOyun teorisi _974876 |
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650 |
_aEpistemik mantık _991525 |
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650 |
_aEpistemic logic _991524 |
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942 |
_cBK _2lcc |