000 01456cam a2200337Ia 4500
001 769545785
003 TR-AnTOB
005 20240731162642.0
007 ta
008 170803s2012 inua e 001 0 eng d
020 _a9781118147481 (pbk.)
040 _aTR-AnTOB
_beng
_erda
_cUKMGB
_dTR-AnTOB
041 0 _aeng
050 _aTR897.7
_b.B42 2012
090 _aTR897.7
_b.B42 2012
100 1 _aBeane, Andy.
245 1 0 _a3D animation essentials /
_cAndy Beane.
264 1 _aIndianapolis, Ind. :
_bWiley,
_c2012.
264 4 _c©2012
300 _axvi, 336 pages :
_bcolor illustrations ;
_c24 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_2rdamedia
_bn
338 _avolume
_2rdacarrier
_bnc
490 0 _aSerious skills
505 0 _a3D animation overview -- Getting to know the production pipeline -- Understanding digital imaging and video -- Exploring animation, story, and pre-visualization -- Understanding modeling and texturing -- Rigging and animation -- Understanding visual effects, lighting, and rendering -- Hardware and software tools of the trade -- Industry trends -- Appendix A: Answers to review questions -- Appendix B: Gaining insight into 3D animation education -- Appendix C: Learning from industry pros -- Index.
650 0 _aComputer animation.
_9202
650 0 _aComputer graphics.
_9741
650 0 _aThree-dimensional display systems.
_980
942 _2lcc
_cBK
999 _c200427071
_d44995