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005 | 20231104114153.0 | ||
007 | cr nn 008mamaa | ||
008 | 150924s2015 gw | s |||| 0|eng d | ||
020 |
_a9783319245898 _z978-3-319-24589-8 |
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024 | 7 |
_a10.1007/978-3-319-24589-8 _2doi |
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040 |
_aTR-AnTOB _beng _cTR-AnTOB _erda |
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050 | 4 | _aQA75.5-76.95 | |
072 | 7 |
_aUKP _2bicssc |
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072 | 7 |
_aCOM050000 _2bisacsh |
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072 | 7 |
_aUKP _2thema004.16 _223 |
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245 | 1 | 0 |
_aEntertainment Computing - ICEC 2015 : _b14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings / _cedited by Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2015. |
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300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI ; _v9353 |
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505 | 0 | _aComputer games -- Serious games for learning -- Interactive games -- Design and evaluation methods for Entertainment Computing; Digital storytelling -- Games for health and well-being -- Digital art and installations; Artificial intelligence and machine learning for entertainment -- Interactive television and entertainment. | |
520 | _aThis book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aArtificial intelligence. | |
650 | 1 | 4 |
_aPersonal Computing. _0http://scigraph.springernature.com/things/product-market-codes/I24083 |
650 | 2 | 4 |
_aUser Interfaces and Human Computer Interaction. _0http://scigraph.springernature.com/things/product-market-codes/I18067 |
650 | 2 | 4 |
_aComputer Graphics. _0http://scigraph.springernature.com/things/product-market-codes/I22013 |
650 | 2 | 4 |
_aMedia Design. _0http://scigraph.springernature.com/things/product-market-codes/I25004 |
650 | 2 | 4 |
_aArtificial Intelligence. _0http://scigraph.springernature.com/things/product-market-codes/I21000 |
700 | 1 |
_aChorianopoulos, Konstantinos. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aDivitini, Monica. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aBaalsrud Hauge, Jannicke. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aJaccheri, Letizia. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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700 | 1 |
_aMalaka, Rainer. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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710 | 2 | _aSpringerLink (Online service) | |
856 | 4 | 0 |
_uhttps://doi.org/10.1007/978-3-319-24589-8 _3Springer eBooks _zOnline access link to the resource |
942 |
_2lcc _cEBK |
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041 | _aeng |