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020 _a9783319214375
_z978-3-319-21437-5
024 7 _a10.1007/978-3-319-21437-5
_2doi
050 4 _aQA76.9.M35
072 7 _aUYA
_2bicssc
072 7 _aCOM018000
_2bisacsh
072 7 _aUYA
_2thema
072 7 _aUYAM
_2thema004.0151
_223
100 1 _aVince, John.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aFoundation Mathematics for Computer Science :
_bA Visual Approach /
_cby John Vince.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2015.
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aVisual Mathematics -- Numbers -- Algebra -- Logic -- Trigonometry -- Coordinate Systems -- Determinants -- Vectors -- Matrices -- Geometric Matrix Transforms -- Calculus: Derivatives -- Calculus: Integration -- Appendix A -- Appendix B -- Index.
520 _aJohn Vince describes a range of mathematical topics to provide a foundation for an undergraduate course in computer science, starting with a review of number systems and their relevance to digital computers, and finishing with differential and integral calculus. Readers will find that the author's visual approach will greatly improve their understanding as to why certain mathematical structures exist, together with how they are used in real-world applications. Each chapter includes full-colour illustrations to clarify the mathematical descriptions, and in some cases, equations are also coloured to reveal vital algebraic patterns. The numerous worked examples will consolidate comprehension of abstract mathematical concepts. Foundation Mathematics for Computer Science covers number systems, algebra, logic, trigonometry, coordinate systems, determinants, vectors, matrices, geometric matrix transforms, differential and integral calculus, and reveals the names of the mathematicians behind such inventions. During this journey, John Vince touches upon more esoteric topics such as quaternions, octonions, Grassmann algebra, Barycentric coordinates, transfinite sets and prime numbers. Whether you intend to pursue a career in programming, scientific visualisation, systems design, or real-time computing, you should find the author’s literary style refreshingly lucid and engaging, and prepare you for more advanced texts. .
650 0 _aComputer science.
650 0 _aComputer graphics.
650 1 4 _aMathematics of Computing.
_0http://scigraph.springernature.com/things/product-market-codes/I17001
650 2 4 _aComputer Graphics.
_0http://scigraph.springernature.com/things/product-market-codes/I22013
650 2 4 _aMathematical Applications in Computer Science.
_0http://scigraph.springernature.com/things/product-market-codes/M13110
710 2 _aSpringerLink (Online service)
856 4 0 _uhttps://doi.org/10.1007/978-3-319-21437-5
_3Springer eBooks
_zOnline access link to the resource
912 _aZDB-2-SCS
999 _c200433667
_d51879
942 _2lcc
_cEBK
041 _aeng