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008 150807s2015 gw | s |||| 0|eng d
020 _a9783319186993
_z978-3-319-18699-3
024 7 _a10.1007/978-3-319-18699-3
_2doi
050 4 _aQA75.5-76.95
072 7 _aUT
_2bicssc
072 7 _aCOM069000
_2bisacsh
072 7 _aUT
_2thema005.7
_223
100 1 _aPrakash, Edmond C.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aTransforming Learning and IT Management through Gamification /
_cby Edmond C. Prakash, Madhusudan Rao.
250 _a1st ed. 2015.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2015.
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 0 _aInternational Series on Computer Entertainment and Media Technology,
_x2364-947X
505 0 _aIntroduction -- Issues faced by IT Managers, Educators and Policy Makers -- Introduction to Gamification -- Introduction to Gamification in Enterprises -- Gamification in Informal Education environments: A Case Study -- Gamification in Enterprise: A Case Study -- How gamification helps Managers -- Implementing a gamification solution.
520 _aThis book explains how gamification, specifically enterprise gamification, can help mangers in multiple areas within an enterprise to improve attrition. Employee Engagement is an important component to foster employee relations with the organization. Gamification by its inherent design helps to increase engagement within an enterprise. Several successful case studies in Gamification are presented, which present new practical tips for Gamification for IT Management. By introducing general IT management concepts related to the specific environment managers work in, the authors then detail the benefits of introducing gamification in this very environment to resolve business issues. IT Managers, as well as HR professionals, Group Heads and Delivery Leaders will find this be a useful resource to understand how Gamification can improve their everyday work. The book can also be used as a reference for engaging learners and employees to improve their productivity in organizations.
650 0 _aInformation systems.
650 0 _aInformation Systems.
650 0 _aManagement.
650 1 4 _aInformation Systems and Communication Service.
_0http://scigraph.springernature.com/things/product-market-codes/I18008
650 2 4 _aManagement of Computing and Information Systems.
_0http://scigraph.springernature.com/things/product-market-codes/I24067
650 2 4 _aManagement.
_0http://scigraph.springernature.com/things/product-market-codes/515000
700 1 _aRao, Madhusudan.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
710 2 _aSpringerLink (Online service)
856 4 0 _uhttps://doi.org/10.1007/978-3-319-18699-3
_3Springer eBooks
_zOnline access link to the resource
912 _aZDB-2-SCS
999 _c200433997
_d52209
942 _2lcc
_cEBK
041 _aeng