000 | 03766nam a22004815i 4500 | ||
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_c200434348 _d52560 |
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003 | DE-He213 | ||
005 | 20231104114353.0 | ||
007 | cr nn 008mamaa | ||
008 | 150618s2015 gw | s |||| 0|eng d | ||
020 |
_a9783319101903 _z978-3-319-10190-3 |
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024 | 7 |
_a10.1007/978-3-319-10190-3 _2doi |
|
040 |
_aTR-AnTOB _beng _cTR-AnTOB _erda |
||
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZG _2bicssc |
|
072 | 7 |
_aCOM070000 _2bisacsh |
|
072 | 7 |
_aUYZG _2thema005.437 _2234.019 _223 |
|
245 | 1 | 0 |
_aImmersed in Media : _bTelepresence Theory, Measurement & Technology / _cedited by Matthew Lombard, Frank Biocca, Jonathan Freeman, Wijnand IJsselsteijn, Rachel J. Schaevitz. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2015. |
|
300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aLighting a Path While Immersed in Presence: A Wayward Introduction -- Defining Presence -- Presence: Form, Content and Consciousness -- Affect, Availability and Presence -- Intention, Action, Self and Other: An Evolutionary Model of Presence -- An Action Based Approach to Presence -- Spatial Presence Theory: State of the Art and Challenges Ahead -- Ways to Measure Presence: Review and Future Directions -- An Integrative Approach to Presence and Self-Motion Perception Research -- Patterns of Place: An Integrated Approach for the Design and Evaluation of Real and Virtual Environments -- Collaboration in Immersive and Non-Immersive Virtual Environments -- Presence-Inducing Media for Mental Health Applications. | |
520 | _aHighlights key research currently being undertaken within the field of telepresence, providing the most detailed account of the field to date, advancing our understanding of a fundamental property of all media - the illusion of presence; the sense of “being there” inside a virtual environment, with actual or virtual others. This collection has been put together by leading international scholars from America, Europe, and Asia. Together, they describe the state-of-the-art in presence theory, research and technology design for an advanced academic audience. Immersed in Media provides research that can help designers optimize presence for users of advanced media technologies such as virtual and augmented reality, collaborative social media, robotics, and artificial intelligence and lead us to better understand human cognition, emotion and behaviour. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputer vision. | |
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _0http://scigraph.springernature.com/things/product-market-codes/I18067 |
650 | 2 | 4 |
_aComputer Applications. _0http://scigraph.springernature.com/things/product-market-codes/I23001 |
650 | 2 | 4 |
_aComputer Imaging, Vision, Pattern Recognition and Graphics. _0http://scigraph.springernature.com/things/product-market-codes/I22005 |
700 | 1 |
_aLombard, Matthew. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aBiocca, Frank. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aFreeman, Jonathan. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aIJsselsteijn, Wijnand. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
700 | 1 |
_aSchaevitz, Rachel J. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
710 | 2 | _aSpringerLink (Online service) | |
856 | 4 | 0 |
_uhttps://doi.org/10.1007/978-3-319-10190-3 _3Springer eBooks _zOnline access link to the resource |
942 |
_2lcc _cEBK |
||
041 | _aeng |