000 | 03008nam a22004575i 4500 | ||
---|---|---|---|
999 |
_c200434401 _d52613 |
||
003 | DE-He213 | ||
005 | 20231104114402.0 | ||
007 | cr nn 008mamaa | ||
008 | 150824s2015 gw | s |||| 0|eng d | ||
020 |
_a9783319213231 _z978-3-319-21323-1 |
||
024 | 7 |
_a10.1007/978-3-319-21323-1 _2doi |
|
040 |
_aTR-AnTOB _beng _cTR-AnTOB _erda |
||
050 | 4 | _aTK7874.6 | |
072 | 7 |
_aUYQE _2bicssc |
|
072 | 7 |
_aCOM025000 _2bisacsh |
|
072 | 7 |
_aUYQE _2thema004.6 _223 |
|
245 | 1 | 0 |
_aMobile Services for Toy Computing / _cedited by Patrick C. K. Hung. |
250 | _a1st ed. 2015. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2015. |
|
300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
490 | 0 |
_aInternational Series on Computer Entertainment and Media Technology, _x2364-947X |
|
505 | 0 | _aIntroduction to Toy Computing.- Toy Computing Background -- Mobile Computing Toys: Marketing Challenges and Implications -- Toys and Mobile Applications: Current Trends and Related Security Issues -- Emerging Human-Toy Interaction Techniques with Augmented and Mixed Reality -- Advanced Sound Integration for Toy-Based Computing.- Augmented Reality for Mobile Service of Film-Induced Tourism App -- Privacy Requirements in Toy Computing -- Case Study: Approaching the Learning of Kanji through Augmented Toys in Japan. | |
520 | _aThe goal of this book is to crystallize the emerging mobile computing technologies and trends by focusing on the most promising solutions in services computing. The book will provide clear proof that mobile technologies are playing an increasingly important and critical role in supporting toy computing. The goal of this book is to bring together academics and practitioners to describe the use and synergy between the above-mentioned technologies. This book is intended for researchers and students working in computer science and engineering, as well as toy industry technology providers, having particular interests in mobile services. | ||
650 | 0 | _aSoftware engineering. | |
650 | 0 | _aComputer science. | |
650 | 0 | _aElectronics. | |
650 | 1 | 4 |
_aSpecial Purpose and Application-Based Systems. _0http://scigraph.springernature.com/things/product-market-codes/I13030 |
650 | 2 | 4 |
_aUser Interfaces and Human Computer Interaction. _0http://scigraph.springernature.com/things/product-market-codes/I18067 |
650 | 2 | 4 |
_aElectronics and Microelectronics, Instrumentation. _0http://scigraph.springernature.com/things/product-market-codes/T24027 |
700 | 1 |
_aHung, Patrick C. K. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
|
710 | 2 | _aSpringerLink (Online service) | |
856 | 4 | 0 |
_uhttps://doi.org/10.1007/978-3-319-21323-1 _3Springer eBooks _zOnline access link to the resource |
942 |
_2lcc _cEBK |
||
041 | _aeng |