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_a9783319209340 _z978-3-319-20934-0 |
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_a10.1007/978-3-319-20934-0 _2doi |
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_aTR-AnTOB _beng _cTR-AnTOB _erda |
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_aCross-Cultural Design Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage : _b7th International Conference, CCD 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings, Part II / _cedited by P.L. Patrick Rau. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2015. |
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300 | _a1 online resource | ||
336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 0 |
_aInformation Systems and Applications, incl. Internet/Web, and HCI ; _v9181 |
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505 | 0 | _aCultural aspects of social media and mobile services -- Culture for transport and travel -- Culture for design and design for culture -- Culture for Health, Learning and Games. | |
520 | _aThe two LNCS volume set 9180-9181 constitutes the refereed proceedings of the 7th International Conference on Cross-Cultural Design, CCD 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA in August 2015, jointly with 15 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers of the two volume set address as follows: LNCS 9180, Cross-Cultural Design: Methods, Practice and Impact (Part I), addressing the following major topics: cross-cultural product design, cross-cultural design methods and case studies, design, innovation, social development and sustainability and LNCS 9181, Cross-Cultural Design: Applications in Mobile Interaction, Education, Health, Transport and Cultural Heritage (Part II), addressing the following major topics: cultural aspects of social media and mobile services, culture for transport and travel, culture for design and design for culture, and culture for health, learning and games. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aEducation. | |
650 | 0 | _aInformation systems. | |
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _0http://scigraph.springernature.com/things/product-market-codes/I18067 |
650 | 2 | 4 |
_aComputers and Education. _0http://scigraph.springernature.com/things/product-market-codes/I24032 |
650 | 2 | 4 |
_aMedia Design. _0http://scigraph.springernature.com/things/product-market-codes/I25004 |
650 | 2 | 4 |
_aInformation Systems and Communication Service. _0http://scigraph.springernature.com/things/product-market-codes/I18008 |
650 | 2 | 4 |
_aComputers and Society. _0http://scigraph.springernature.com/things/product-market-codes/I24040 |
700 | 1 |
_aRau, P.L. Patrick. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt |
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710 | 2 | _aSpringerLink (Online service) | |
856 | 4 | 0 |
_3Springer eBooks _zOnline access link to the resource _uhttps://doi.org/10.1007/978-3-319-20934-0 |
942 |
_2lcc _cEBK |
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041 | _aeng |