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999 |
_c200439091 _d57303 |
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001 | 200439091 | ||
003 | TR-AnTOB | ||
005 | 20210329172012.0 | ||
007 | ta | ||
008 | 200306s2020 nyu 001 0 eng d | ||
010 | _a 2020007233 | ||
020 |
_a9780451496737 _q(hardcover) |
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020 |
_z9780451496744 _q(ebook) |
||
040 |
_aDLC _beng _erda _cDLC _dTR-AnTOB |
||
041 | 0 | _aeng | |
050 | 0 | 0 |
_aTS171 _b.J37 2020 |
090 |
_aTS171 _b.J37 2020 |
||
100 | 1 |
_aJang, Sung _eauthor _9129688 |
|
245 | 1 | 0 |
_a101 things I learned in product design school / _cSung Jang and Martin Thaler with Matthew Frederick. |
246 | 3 | 3 | _aOne hundred one things I learned in product design school |
250 | _aFirst Crown edition | ||
263 | _a2008 | ||
264 | 1 |
_aNew York : _bCrown, an imprint of Random House, a division of Penguin Random House LLC, _c[2020] |
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300 |
_a101 pages : _billustrations _c14 cm |
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336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
||
490 | 0 | _a101 things I learned | |
500 | _aIncludes index. | ||
520 |
_a"An engaging, enlightening, and cleverly illustrated guide to product design, written by experienced professional designers and instructors. Products are in every area of our lives, but just what product designers do and how they think is a mystery to most. Product design is not art, engineering, or craft, even as it calls for skills and understandings in each of these areas-along with psychology, history, cultural anthropology, physics, ergonomics, materials technology, marketing, and manufacturing. This accessible guide provides an entry point into this vast field through 101 brief, illustrated lessons exploring such areas as : why all design is performed in relation to the body, why every product is part of a system, the difference between being clever and being gimmicky, why notions of beauty are universal across cultures, and how to use both storytelling and argument to effectively persuade. Written by three experienced design instructors and professionals, 101 Things I Learned® in Product Design School provides concise, thoughtful touch points for beginning design students, experienced professionals, and anyone else wishing to better understand this complex field that shapes our lives every day"-- _cProvided by publisher. |
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650 | 0 |
_aProduct design _978740 |
|
700 | 1 |
_aThaler, Martin _eauthor _9129689 |
|
700 | 1 |
_aFrederick, Matthew _eauthor _9129690 |
|
776 | 0 | 8 |
_iOnline version: _aJang, Sung, _t101 things I learned in product design school _bFirst Crown edition. _dNew York : Crown, an imprint of Random House, a division of Penguin Random House LLC, [2020] _z9780451496744 _w(DLC) 2020007234 |
942 |
_2lcc _cBK |