000 | 01113cam a2200349 i 4500 | ||
---|---|---|---|
001 | 18200031 | ||
005 | 20210914094403.0 | ||
008 | 140625t20142014caua 001 0 eng | ||
906 |
_a7 _bcbc _corigcop _d2 _encip _f20 _gy-gencatlg |
||
925 | 0 |
_aacquire _b1 shelf copy _xpolicy default |
|
010 | _a 2014412155 | ||
020 | _a9780321928986 (pbk.) | ||
020 | _a0321928989 (pbk.) | ||
040 |
_aDLC _beng _erda _cDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aT385 _b.B557 2014 |
100 | 1 |
_aBirn, Jeremy, _eauthor. |
|
245 | 1 | 0 |
_a[Digital] lighting & rendering / _cJeremy Birn. |
246 | 3 | 0 | _aLighting & rendering |
250 | _aThird edition. | ||
264 | 1 |
_a[San Francisco, CA?] : _bNew Riders, _c[2014] |
|
264 | 4 | _c©2014 | |
300 |
_aix, 453 pages : _bcolor illustrations ; _c24 cm |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_aunmediated _bn _2rdamedia |
||
338 |
_avolume _bnc _2rdacarrier |
||
500 | _aIncludes index. | ||
650 | 0 | _aComputer graphics. | |
650 | 0 |
_aLight _xComputer simulation. |
|
650 | 0 | _aThree-dimensional display systems. | |
999 |
_c200443463 _d61675 |