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020 _a9783030666071
024 7 _a10.1007/978-3-030-66607-1
_2doi
040 _aTR-AnTOB
_beng
_erda
_cTR-AnTOB
041 _aeng
050 4 _aQA76.9.A94
072 7 _aTJK
_2bicssc
072 7 _aTEC041000
_2bisacsh
072 7 _aTJK
_2thema
090 _aQA76.9.A94EBK
245 1 0 _aImmersive Technology in Smart Cities
_h[electronic resource] :
_bAugmented and Virtual Reality in IoT /
_cedited by Sagaya Aurelia, Sara Paiva.
250 _a1st ed. 2022.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2022.
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aEAI/Springer Innovations in Communication and Computing,
_x2522-8609
505 0 _aChapter 1. Exploring Immersive Technology in Education for Smart Cities -- Chapter 2. Immersive Learning about IC-Engine using Augmented Reality -- Chapter 3. Location-based Mobile Augmented Reality Systems: A systematic review -- Chapter 4. An Innovative Natural Disaster Precautionary Methods Through Virtual Space -- Chapter 5. Internet of Things: Survey on immersive healthcare technologies -- Chapter 6. Implementation of an Intelligent Model based on Big Data and Decision Making using Fuzzy Logic Type-2 for the car assembly industry in an industrial estate in northern Mexico -- Chapter 7. Cloud Computing Model on Wireless Ad Hoc Network using Clustering Mechanism for Smart City Applications -- Chapter 8. Smart Cities New Paradigm Applications and Challenges -- Chapter 9. A Survey on IoT Applications in Smart Cities -- Chapter 10. Internet of Things: Security Issues and Challenges -- Chapter 11. IoT Based Water Quality and Quantity Monitoring System for Domestic Usage -- Chapter 12. Threat Modelling, Attack Surfaces in IoT.
520 _aThis book presents recent trends and enhancements in the convergence of immersive technology and smart cities. The authors discuss various domains such as medical education, construction, brain interface, interactive storytelling, edification, and journalism in relation to combining smart cities, IoT and immersive technologies. The book sets up a medium to promulgate insights and in depth understanding among experts in immersive technologies, IoT, HCI and associated establishments. The book also includes case studies, survey, models, algorithms, frameworks and implementations in storytelling, smart museum, medical education, journalism and more. Various practitioners, academicians and researchers in the domain contribute to the book. Discusses the convergence of immersive technologies and smart cities from a variety of perspectives; Includes how augmented reality, mixed, and virtual reality in smart cities can aid in disaster administration, urban arrangement, direction-finding, and edification; Presents the latest trends for all academicians, researchers, business professionals studying smart cities and related fields.
650 0 _aTelecommunication.
650 0 _aUser interfaces (Computer systems).
650 0 _aHuman-computer interaction.
650 0 _aComputational intelligence.
650 0 _aTechnological innovations.
650 1 4 _aCommunications Engineering, Networks.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputational Intelligence.
650 2 4 _aInnovation and Technology Management.
653 0 _aAugmented reality
653 0 _aInternet of things
653 0 _aSmart cities
653 0 _aVirtual reality
700 1 _aAurelia, Sagaya.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
700 1 _aPaiva, Sara.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
710 2 _aSpringerLink (Online service)
830 0 _aEAI/Springer Innovations in Communication and Computing,
_x2522-8609
856 4 0 _uhttps://doi.org/10.1007/978-3-030-66607-1
_3Springer eBooks
_zOnline access link to the resource
942 _2lcc
_cEBK