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008 211023s2022 sz | s |||| 0|eng d
020 _a9783030872588
024 7 _a10.1007/978-3-030-87258-8
_2doi
040 _aTR-AnTOB
_beng
_erda
_cTR-AnTOB
041 _aeng
050 4 _aBF408
072 7 _aKJD
_2bicssc
072 7 _aBUS042000
_2bisacsh
072 7 _aKJD
_2thema
090 _aBF408EBK
100 1 _aBruno, Carmen.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
245 1 0 _aCreativity in the Design Process
_h[electronic resource] :
_bExploring the Influences of the Digital Evolution /
_cby Carmen Bruno.
250 _a1st ed. 2022.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2022.
300 _a1 online resource
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSpringer Series in Design and Innovation,
_x2661-8192 ;
_v18
505 0 _aAdapting to a changed world -- Design exploring Digital Creativity -- Design Contribution: tools to observe and empower Creativity in the Digital Age.
520 _aThe book provides an open and integrated view of creativity in the 21st century, merging theories and case studies from design, psychology, sociology, computer science and human-computer interaction, while benefitting from a continuous dialogue within a network of experts in these fields. An exploratory journey guides the reader through the major social, human, and technological changes that influence human creative abilities, highlighting the fundamental factors that need to be stimulated for creative empowerment in the digital era. The book reflects on why and how design practice and design research should explore digital creativity, and promote the empowerment of creativity, presenting two flexible tools specifically developed to observe the influences on multiple level of human creativity in the digital transition, and understand their positive and negative effect on the creative design process. An overview of the main influences and opportunities collected by adopting the two tools are presented with guidelines to design actions to empower the process for innovation.
650 0 _aTechnological innovations.
650 0 _aEducational technology.
650 0 _aIndustrial design.
650 1 4 _aInnovation and Technology Management.
650 2 4 _aDigital Education and Educational Technology.
650 2 4 _aIndustrial Design.
653 0 _aCreative ability
653 0 _aDesign -- Philosophy
710 2 _aSpringerLink (Online service)
830 0 _aSpringer Series in Design and Innovation,
_x2661-8192 ;
_v18
856 4 0 _uhttps://doi.org/10.1007/978-3-030-87258-8
_3Springer eBooks
_zOnline access link to the resource
942 _2lcc
_cEBK