000 | 01126 a2200325 4500 | ||
---|---|---|---|
001 | 25859 | ||
999 |
_c25859 _d12295 |
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003 | TR-AnTOB | ||
005 | 20200601105656.0 | ||
008 | 060416s1997 maua b 00110 eng | ||
010 | _a97007564 | ||
020 | _a0262071827 | ||
040 |
_aDLC _cDLC _dDLC |
||
041 | _aeng | ||
050 | 0 |
_aHD30.26 _b.G47 1997 |
|
090 | _aHD30.26 .G47 1997 | ||
100 |
_aGhemawat, Pankaj _922541 |
||
245 | 0 |
_aGames businesses play : _bcases and models / _cPankaj Ghemawat. |
|
264 | 1 |
_aCambridge, Mass. : _bMIT Press, _cc1997. |
|
300 |
_axvi, 255 p. : _bill. ; _c23 cm. |
||
504 | _aIncludes bibliographical references (p. [239]-248) and index. | ||
650 | 0 |
_aIndustrial organization _vCase studies _922545 |
|
650 |
_aManagement games _vCase studies _922544 |
||
650 | 7 |
_aEndüstriyel örgüt _vVaka çalışmaları _2etuturkob _922543 |
|
650 |
_aYönetim oyunları _vVaka çalışmaları _922542 |
||
902 | _a0014390 | ||
906 |
_a7 _bcbc _corignew _d1 _eocip _f19 _gy-gencatlg |
||
942 | _cBK |