000 | 01052 a2200349 4500 | ||
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999 |
_c25962 _d12395 |
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001 | 25962 | ||
003 | TR-AnTOB | ||
005 | 20191126105820.0 | ||
008 | 060517s1998 maua b 001 0 eng | ||
010 | _a97039957 | ||
020 | _a0262061945 (hc : alk. paper) | ||
040 |
_aDLC _cDLC _dDLC |
||
041 | _aeng | ||
050 | 0 |
_aQA269 _b.F83 1998 |
|
090 | _aQA269 .F83 1998 | ||
100 |
_aFudenberg, Drew _922992 |
||
245 | 4 |
_aThe theory of learning in games / _cDrew Fudenberg and David K. Levine. |
|
264 | 1 |
_aCambridge, Mass. : _bMIT Press, _cc1998. |
|
300 |
_axiv, 276 p. : _bill. ; _c24 cm. |
||
336 |
_2rdacontent _atext _btxt |
||
337 |
_2rdamedia _aunmediated _bn |
||
338 |
_2rdacarrier _avolume _bnc |
||
490 | 0 |
_aMIT Press Series on Economic Learning and Social Evolution ; _v2 |
|
504 | _aIncludes bibliographical references and index. | ||
650 |
_aGame theory _92161 |
||
650 |
_aOyun teorisi _974876 |
||
700 |
_aLevine, David K. _922993 |
||
902 | _a0014357 | ||
942 |
_cBK _2lcc |